Sandship Is Not Pay To Win - It Is Not A Crafting Game Either
Sandship is a mobile game where you will start to drive a big desert ship aiming to build it like it did before. That was my first impression on how the story played out in my understanding but my interest piqued because this is supposedly a crafting game, well the graphics is a big factor, but I was expecting that I will craft a lot, but I didn’t. The main you need to upgrade are the Buildings on top of the ship that holds your contraptions in creating a system to create different kinds of materials. The basics of which are Iron Ore, Coal and Copper. At the very least at the beginning of the game you will be given processing Iron Ore and then you can further process it to an Iron Plate and then to an Iron Rod. Same thing with Steel and Copper. Though Steel is a very tricky one to create as it is a mixture of Coal and Iron. That is the basic mechanics of the game, you are in a traveling ship on an unknown planet filled with sand dunes or desert collecting materials to rebuild your ship again. In a straightforward words, your main goal is to collect materials and manage the ship. I appreciate how you would design the factory according to your quests but at least they should have made it all your outputs or produce from your factory you can convert it to a currency or something. In the game, it is not “crafting” your main activity. Though the quest and the main story line is engaging, at some point you forgot where you are in the story. There is this main plot where you are rebuilding the ship so you need to travel far and wide to get materials and to have enough supplies to create the necessary materials for the ship but the thing with the plot, it is driven by the quest. The quest is quick to complete at some point but of course like any other game, it gets hard and because you are free to play, you play with time. There is at some point in the game that I bump into a somewhat altar of old robots and I need to do something in the underwell. I really don’t know what to do to harvest yellow Everstone. Then I noticed that there was this start button then something appeared in the middle with guns in his hands. Then eventually as I harvested 1000 Yellow Everstone, I forgot why I was down there. What I mean is that it is at a place that is not addicting because at some point of the game you really can’t do anything just yet. You need a lot of time and patience to be better or to appreciate the “crafting” side, I just haven't reached that yet. Which is also the positive about it, that it balances your real life and your Sandship life. is a factory management game set in a post-apocalyptic sci-fi universe. You control the last remaining sandship: a gigantic, artificially intelligent mega-factory, which roams across the endless deserts of a far-away planet.
The game was masked basically as a crafting game, the crafting part is easy, but the game is how you will be managing the ship?
I assume the start of the game is that I am not on earth. Probably I am from a far away planet that has a big dune and I am in the middle of it. The understanding is that I am rebuilding the ship again by gathering materials from the planet then creating or processing those materials to something useful (let me know in the comments if I am wrong).
If you would play the game further the challenge is not in the crafting part, because if you are a crafting game, the challenge should be in the crafting or at the very least the crafting is the one that you will do most. It became a factory managing gaming.
There are some inconsistencies in the storyline and the kind of game Sandship is supposed to be. I still have not uninstalled the game, I will just continue to play it until I lose my mind or if Genshin Impact would reclaim its place in my phone. I didn’t uninstall Genshin, it is just that it is no longer a daily basis.
I reached to a point that Sandship is not an addictive game but it is something that you can think of if you have no life for yourself!
Sandship
No comments